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heckmeck!

Nerd content and
cringe since 1999
Alexander Grupe
Losso/AttentionWhore

My little Worms DC Asset Util is more or less complete now. It can import, edit and export custom levels, mountains, landscapes and teams, complete with previews.

Ain’t no mountain synthwave enough

A little knowledge on low-level Amiga tech like blitting, bitmap formats and word alignment sure helped with decoding the last remaining mystery bytes: Oh, these two bytes always contain the bitmap height shifted 6 bits to the left – must be a BLTSIZE expression!

Once the last lingering bugs are squashed, I’ll publish the source somewhere. (It’s already in the page source for now, as an HTML/JavaScript one-filer.) I’ve also put together a documentation page for the various file formats.

Unfortunately this means I now have to continue with the original goal and produce a nice level map, in the hopes that it will be nice enough and in time for inclusion in the upcoming Worms DC 1.5 release end of January. :)

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