heckmeck!

Nerd content and
cringe since 1999

Alexander Grupe
Losso/ATW

June 2025

Blog

2025-05

While working on my anaglyph-3D (and new art making-of) talk, I realized in horror I had misnamed this little guy all the time, calling him “Tweasy” everywhere instead of “Teasy”.

This applies to all the mentions in the write-up (since corrected) and extends to all the file names and labels in the source code. I wonder how this happened – after all, I did flip through lots of online resources in preparation for the art work, and I must have been aware of the correct name at some point.

INITIAL_TWEASY_X        = -200
INITIAL_TWEASY_Y        = 50
TWEASY_X_SPEED          = 2
TWEASY_Y_SPEED_EIGHTS   = 2

        clr.l   pd_StompSequence(a6)
        move.w  #INITIAL_TWEASY_X,pd_TweasyX(a6)
        move.w  #INITIAL_TWEASY_Y*8,pd_TweasyYTimes8(a6)
        clr.w   pd_TweasyAnimFrame(a6)
        ...

sprites:
        include tweasy-gfx/walksprites.asm
colors:
        incbin  tweasy-gfx/001_placeholder.col

Was I pulling out a long eyebrow hair at the time and got him mixed up with tweezers? Or, since I was doing lots of rotoscoping and little animations for the demo, was I thinking of Macromedia Flash, the grand old authoring tool for vector-based animations, nasty ads, and browser games? Keyframe-based animations were called tweens back then, and the internal “pixel” resolution was based on a unit called twips.

Anyway, twanks, err, thanks, little guy, for spicing up the demo and my talk with some laughs and “awws”! :)

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