After some legalese back-and-forth among copyright holders, licensers, and licensees that makes you think there’s a multi-billion dollar brand involved (I’m not a lawyer, but it sounds like a good thing, I guess, agreements and all?), a revamped Amiga logo has been revealed. I like it! A lot of careful tweaking and deliberate design decisions, and I do prefer the good old rainbow double-checkmark over the somewhat overused Boing ball.
Together with the revamped checkmark, a set of brand colors and an “Amiga gradient” were devised:
I gotta say… I like these colors! Hmm, yes, I like these colors a lot!
The design team’s got taste! :)
For its 30th anniversary, a very special and universally loved game that brought hours of joy to so many people is celebrating the occasion with a special expansion pack!
No, I’m not talking about the PeeCee lamers. :) This is the real shit, an expansion pack and tons of specials for Worms DC on the Amiga, the original platform where it all started!
I supplied the synthwave-style mountains for BigD’s “GRAIL” custom landscape – with the “grail” being Andy Davidson’s Amiga 1200, the very machine Worms was created on!
Also, the worm.net homepage has a link to my browser-based Worms asset tool that helped create some of the new custom landscapes. That was a fun little reverse engineering project…
Worms will always have a special place in my heart (see also my Teletext-on-Amiga adaptation Worms VBI), and I’m very glad I could contribute to this project a little. Keep wormin’! :)

