I was attending a little tech conference this week (organized by my employer), and I did a presentation about the Amiga Pointer Archive. Preparing that kept me quite busy, and I still had to omit some things, like the media aftermath and the case of the impossible hot spot. Maybe I should spend less time drawing memes by hand for the presentation?
Naw, that’s crazy talk. Look at that cute mouse!
Don’t look at the 1980s wallpaper, though, which seems to be a very special edition where both sides of the paper are printed…
If I get around to it, maybe this time I can double-check all the images for correct attributions so I can post the slides. After all, the memes are hand-drawn already, and I made the important pics myself:
As well as a special prop, the pointer-pointer… :)
What did I learn from all that for my next talk? Nothing! :)
But I did learn about a cool project by a fellow presenter, and what you can achieve with GBStudio, Photoshop, and a lot of preservence. Check out Pocket Collection by n3rdlich (Instagram has a lot of pics), it’s awesome: real hardware, handmade pixels, zero handmade assembly code if I understood correctly, and a lot of consideration on how to bring a modern user experience to 37-year retro devices. Great talk, too!
After some legalese back-and-forth among copyright holders, licensers, and licensees that makes you think there’s a multi-billion dollar brand involved (I’m not a lawyer, but it sounds like a good thing, I guess, agreements and all?), a revamped Amiga logo has been revealed. I like it! A lot of careful tweaking and deliberate design decisions, and I do prefer the good old rainbow double-checkmark over the somewhat overused Boing ball.
Together with the revamped checkmark, a set of brand colors and an “Amiga gradient” were devised:
I gotta say… I like these colors! Hmm, yes, I like these colors a lot!
The design team’s got taste! :)
For its 30th anniversary, a very special and universally loved game that brought hours of joy to so many people is celebrating the occasion with a special expansion pack!
No, I’m not talking about the PeeCee lamers. :) This is the real shit, an expansion pack and tons of specials for Worms DC on the Amiga, the original platform where it all started!
I supplied the synthwave-style mountains for BigD’s “GRAIL” custom landscape – with the “grail” being Andy Davidson’s Amiga 1200, the very machine Worms was created on!
Also, the worm.net homepage has a link to my browser-based Worms asset tool that helped create some of the new custom landscapes. That was a fun little reverse engineering project…
Worms will always have a special place in my heart (see also my Teletext-on-Amiga adaptation Worms VBI), and I’m very glad I could contribute to this project a little. Keep wormin’! :)

