By Losso (losso4759 on Discord)
losso4759
Earlier updates 2024-11-13: Quick hack, palette and bitmap extraction. .WRM16, .GFT kinda works 2024-11-13: File browse input added 2024-11-14: Mountain decoding, decimal RGB values 2024-11-15: Started edit forms (work in progress), early DIY landscape parsing, started documenting a bit 2024-11-15: WRM2 chunk fully decoded 2024-11-16: Custom level export seems to work (clean roundtrip), only supports fiddling with knobs and colors of existing levels, though 2024-11-16: IFF import; default mountains missing when working from clean slate? (Edit: Nah, that was my local WORMSDC setup.) 2024-11-16: Auto-repaint with current palette on IFF import, manual repaint button 2024-11-17: Load palettes from IFF, live palette updates, save IFF, mountain set preview images with live palette updates 2024-11-17: Head-scratching about sub-image headers in WRM2MNTS files (8 mystery bytes remain) 2024-11-18: MNT export works, filled mystery bytes with values from some existing MNT file 2024-11-18: Custom level preview 2024-11-20: Scrolling mountain creation preview, improved mountain preview for custom levels, sub-image mystery bytes decoded 2024-11-22: Custom level preview with health bar (behind foreground layer)
Drop or select a file below. Currently supports custom maps, mountains, plain IFF images. Landscapes and teams to come.
Note: This is still work in progress. If nothing happens, check the log output at the bottom.